Features

 

  • The timestamp of the substitution is recorded on the initial click of the 'Substitution' button
  • When Post Game Edits are failed to send completely or partially the error message notifies about the issue
  • The confirmation is required if Free Throws window is closed without adding free throws outcome
  • New foul type “Compensation” is available to add Technical, Unsportsmanlike and Disqualifying fouls which happen in both teams in same time

 

Bug Fixes

 

  • Some location 3 point shots are considered as 2 point shots
  • When a last second shot with no rebound is inserted in a regular quarter in a game with overtime, it is considered as an incomplete action
  • Inserting actions after a double foul does not work properly (wrong game action id is passed when inserting action after a double foul in post game edit)
  • The associated foul is deleted when trying to escape after the last free throw missed
  • Free Throws outcome window closes in the middle of free throws workflow with ENTER key
  • When editing free throws timestamp assist remains with the initial timestamp
  • It is not possible to delete a set of free throws when there is more than one subsequent set of free throws which do not have associated fouls
  • Free throw container is displayed after changing a shooting foul to a personal one. Block button is displayed as a choice after the last missed free throw
  • The application is crashing when editing same substitution multiple times (adding, removing, adding same player)
  • Missing rebound flag is not removed when the following action is deleted
  • Invalid possession flags appear for valid actions: made Field Goal after a Double Foul, made Free Throw edited to a missed with an offensive rebound, Personal + Unsportsmanlike foul free throws, Double foul for a player who is being ejected, jump ball turnover/steal action is edited, Free throws assist for a player who gets a foul right away which ejects him
  • Score reliability prompt displays wrong team order in Right-To-Left locales
  • Missed shots are not included in calculating possible clock start failure (the clock is not blinking on possession change after missed shots)
  • The clock is blinking id previously AND1 with missed free throws is added and later the clock is stopped
  • The possession is tracked incorrectly when switching the foul from one team to another
  • The possession marker is not displayed in the beginning of an overtime
  • The possession is not tracked for the first action after a double foul
  • Rebound team qualifier is not updated when switching from one team to another
  • Free throw qualifier is not updated when switching a shooting foul to a personal one
  • When editing a team offensive foul to a personal offensive foul still “team” qualifier is being sent
  • 10 seconds and 5 seconds violations do not send “team” qualifier
  • License expiration error message is displayed when no license is activated
  • Quick Print does not take into account (show/hide) report configuration
  • Quick Print prints with mistakes when a new quarter is set up
  • The box score fails to generate when editing substitutions and later making the player from the substitution as inactive
  • Rotation Summary and Lineup Analysis reports are not generated when substitutions are moved to the beginning of an overtime
  • Lineup Analysis report crashes when inserting substitutions after linked actions (assist, block, steal)
  • Play by Play report margins lose borders
  • Play by Play report has incorrect linked action sequence when other action is being moved
  • Quarter by Quarter report does not display Overtime Score Total
  • Efficiency is not calculated in comma delimiter locales with dot delimiter in custom efficiency formula
  • Scoreboard view displays incomplete stats when deactivating players with same shirt numbers
  • Broadcast feed sends empty box score when a new quarter is set up and a substitution added
  • Client connection is not handled properly in some particular cases
  • Connections to unavailable hosts are not properly handled. FLS does not wait before retrying to get release notes/in venue feed API and spams reconnection
  • An error report can not be sent from manually created game